Three Autumn events 2014
Thursday, October 23rd, 2014Unfortunately (or luckily?) the Fellowship group was this Autumn so very busy we couldn’t keep up with writing reports. Our work included a traditional Software Freedom Day booth on 20th of September, three and a half days booth and a workshop for Free Software especially for activists on the biggest German speaking animal rights conference, which took place from 9th to 12th October – and at the same time a hugely impressive three days booth marathon with the local business spielend programmieren at the Game City fair in the mayors house from 10th to 12th October. 69,000 people visited the Game City fair and about 4,000 specifically designed leaflets about free games where spread there, not counting our other information material.
The Software Freedom Day booth was very similar to the other booths we did in the DFD and SFD events before. We where happy to note we are increasingly encountering more and more people already familiar with free software. Many did not only hear of it but deliberately are using it. We get the impression being present in public places over and over again slowly makes a difference. Therefore we had many constructive discussions – even if this time not so many people floated our usual spot at the shopping street. Probably because of a huge building place along the shopping street less people where present.
About 450 people visited the animal rights conference. Since most of them are somewhat used to critical thinking and to deviate from the common path this audience is remarkably receptive to the idea of free software. Because of that the workshop on free software for activists was very well received. Unfortunately there wasn’t enough information material since the people visiting the workshop afterwards unexpectedly stormed the information desk and wanted to take more than was available due to the fact that most material was at the much larger Game City fair at this time. I urgently need to restock my business cards to give people at least any contact they could turn to if they have any questions.
An other important contribution was the catalogue for the art exhibition which was part of the conference. It has German and English text, was done with free software only and was the best selling item at the conference book desk. The last page on the inside is dedicated to free software, therefore remembering everyone not only to respect life, but as well to care about software freedom.
Our volunteers at the Game City fair had great creative ideas as well: Since the small no budget booth on free software had to compete with the expensive shiny presentation booths of the biggest corporations in the gaming business we decided to avoid competing concerning high end graphics or polished full featured game experiences. We decided it would be best as well for pointing out the most important virtues of free games to concentrate on independence, adaptability and the possibility to game on older hardware. These proofed to be the right concept since most free software projects never reach enough funding to invest in high end graphics anyway. Our team even came up with ideas to turn our disadvantages to advantages. We didn’t had enough time upfront to thoroughly proofread our new leaflet. Therefore we asked the visitors of our booth to read through it and gave them rewards in form of small chocolate treats for finding any error. This not only was a good test by lots of eyes, but as well gave them a good reason to really read our information texts. Luckily we didn’t miss many typos anyway. An other great idea was to invite people to take photographs in front of our banners and/or with our information material. Photo models got a treat as well. Beside that Horst had an other good idea to promote net neutrality by giving visitors the choice between holding up three different signs with statements on the subject when they got photographed. Only one decided to take a stand against net neutrality. Countless visitors most likely had their first encounter with this subject and made their first ever public display of an opinion.
We can honestly claim this was the most active and successful Autumn for our local Fellowship group ever. This was only possible thanks to our dedicated volunteers. Especially the great booth at the Game City fair was only available because of Horst from spielend programmieren. He has built up a business by educating children how to program. Since he is an advocate for software freedom he does this with free software only. His concept of doing this by using free games has proven to be very intuitive and fun. He took our group under his wing by letting us use his expensive booth for free in the last years at the Game City fair. Following up on his initiative this time we reached a new level of professionalism and target group optimised presence because of our leaflet on free games. Horst as well wrote a long report (German) with many pictures on the event. He as well put the folder on free games on Git hub. (You can find a link to the source files in the referenced article.)
The photo collage (the third picture on the right) was taken from Horsts great report on the Game City event.